In almost all MMORPGs, a skill called “heal” exists. And this useful skill can be in different class and purpose; it can be dedicated to heal one’s self, another player in the game or a team mate.
Heal skill can be classified in many type; channeled heal, direct heal, group heal, group HoT (heal over time), reactive heal, spread heal, vampiric heal and some improved heal skill that have some added effects. All those skills are very useful if you use it properly. But which of those skills is the best?
The best heal skill that I’m talking about cannot be found anywhere in game… because it is the MMORPG itself. It is not about heal or any buff skill that you often cast to your characters in game, but how MMORPG heal a fading soul back to life… how this modern medium of amusement saves a life of a boy from being caught up with his sickness and refused to live his life the way it should be.
It’s almost half a decade now since he was diagnosed with his curse; the smile on his face was replaced with sadness and regrets. He chose to live his life alone as if the world turns its back on him and never want to see the bright side of life again. He accepted his fate in a way that he prevents himself to taste the life of every other normal people can have.
But all of those afflictions turn into bliss when he played his first online game and met his first buddy in game, which eventually became his best friend. The boy started to socialize and make friends with other players, joined a guild and even met his guild mates in real life. He even surpasses other normal players’ abilities and competes in international tournament.
From there, he started to see the bright side of life again and made a vow to have a life well spent. The boy may not be healed physically but being healed mentally and spiritually is enough for this beautiful soul to enjoy life because it is not how long or short your life is, but how you live your life. A short life well spent is far better than a dull life long lived.
Playing MMORPG for most people are just a mere entertainment and pleasure, but sometimes, a mere entertainment for us is a life saver to someone. Now, is there any skill in MMORPG that is better than healing?
Are you a hardcore gamer who prefers free to play MMORPG? Or the one who thinks subscription fees for MMORPGs are long term investments? There is no doubt that the F2P (Free to Play) MMORPG’s market is growing rapidly compared to P2P (Pay to Play) MMORPGs today. Given that scenario, gamers are enjoying the option whether to go P2P or F2P given the wide range of choices from free, to pay to play mmos.
F2P games nowadays are not the typical “good for a free game” but rather highly competitive like any other P2P games in the market. They offer games with no subscription fees and can be played anytime which is a good marketing strategy to compete with P2P MMORPGs.
Being a free game, getting the desired number of players is not a problem for F2P publishers. All they need to do is to make the game interesting and fix any bugs and exploits as soon as possible to maintain the quantity of their subscribers. F2P developers/publishers earn profit by selling virtual items through an item mall or offering premium subscriptions (X2 experience/drop rate etc.) for a specific time, but still, it is not required to pay to be able to play the game.
The main issue in F2P is the balance of the game, it is common that some financially well-off players will dish out several hundred bucks just to get strong and pawn other players in the game, which really suck for a normal gamer or for some “wise-spender” in the F2P world. Also, Free MMORPGs are prone to spammers and scammers; anyone can join and create a new account making an annoying and negative impact to the F2P world. But none the less, it is still free; anyone can still experience a decent MMORPG without the subscription fee.
On the other hand, P2P MMORPGs that requires a weekly/monthly subscription before one can play are having a hard time going up against the less expensive F2P games. The pressure is so intense that they need to come up with something new and give their respective games an edge over F2P games. If a developer is too slow to fix an exploit or inconsistent with content updates, odds are players will shift to a new game.
One strong edge of P2P MMORPGs is the integrity of the game. Being a P2P game, players that have malicious intent like hackers, scammers, spammers cannot penetrate the game easily because of the money they will spend just to fool around.
Either way, discipline and spending money wisely is the key. Whether you are playing a F2P or P2P game, you still have the most powerful item in your hand… and that is your freedom to decide.
Irie Rastafari,Gamerce CGS
Dear Valued Members and Visitors,
We in GAMERCE believe that success is an event that one has accomplished its intended purpose. And with all sincerity, our purpose is to deliver the best service and satisfaction to all our customers. This motivates us to strive harder to improve the one existing and give response to what is needed. Because of this, GAMERCE is now opening a feedback board.
GAMERCE was launched last April 1. But we would like to run the open beta to hear our future members' voices where we can develop and establish more user-focused and user-based community and service.
We would like to encourage all our visitors to join GAMERCE. Feel free to utilize all our features and let us know how you want us to improve them for you. Every suggestion is a step forward to build a better GAMERCE for everybody's convenience. Your suggestions will be much appreciated and we will closely listen to it.
Tell us your opinion on how we can have a stronger policy that would resolve the security concerns, easier payment method, find reasonable market fee, encourage GAMERCE Guardian program, empower the user communication, etc.
Open beta is for a limited period only. And during this stage, we will exempt all the market fees.
Please feel free to join and let us know anything you need.
One of the best thing that I experienced in my MMORPG life is when I interact with other players, sharing thoughts and knowledge in-game and in real life which results in learning new things that can enhance my gaming experience and my real life as well. For almost 10 years of my MMORPG career, I can say that if players play wisely, it can be a good ventilation of stress and boredom for them especially if they need to relax and no time to go outdoors. But if you played too much, it will reverse the result and you can be stressed like you lost a million bucks in a Casino. So manage your time well and don't get too attached to your character.
10. Lady - Devil May Cry -
Using a customized missile launcher as her weapon of choice.
9. Morrigan - Dark Stalkers -
8. Ada Wong - Resident Evil -
A secret agent of Chinese heritage with a mysterious past.
7. Rayne - Blood Rayne -
Killing enemies by straddling and sucking their blood.
6. Chun Li - Street Fighter -
With endless strong lightning kicks makes her very sexy.
5. Cammy - Street Fighter -
Nobody can rock the pigtails as sexy as her.
4. Mai Shiranui - Fatal Fury -
Beating on opponents with a fan and wearing a piece of cloth while she taunts her opponents by jumping up and down.
3. Lara Croft - Tomb Raider -
One of the first female video game characters to actually look sexy. Also portrayed by Angelina Jolie in the movie.
2. Samus Aran - Metroid -
A space bounty hunter with the ability to bend and shape into a ball. The possibilities are endless.
1. Tifa - Final Fantasy -
With a unforgettable personality and sex appeal plus also the fact she looks better and better in each subsequent game release makes her the the top of this list. I’ve literally fell in love with her since FF7 10 years ago.
Full info here: 50 Sexy Video Game Babes You Should Drool For
Is there any form of PvP in LotRO?
There sure is. But it’s different from what you might expect. Being that the notion of elves mass killing hobbits was distinctly un-Tolkien, Turbine has created Monster Play for players to help them free the beast within.
What is Monster Play?
Monster play, or PvMP, is Player versus Monster Player. What that means is instead of hobbits and elves fighting it out among themselves, a system has been created that lets players take temporary control of “monsters” and fight the higher level regular player characters of LotRO.
Great, so now instead of worrying about an elf killing my hobbit, I have to worry about roving bands of Monter Players?
Not at all! The PvMP system is 100% consensual in nature for just that very reason. Anyone who does not wish to partake in the PvMP never has to, not even for a second. The ongoing battle takes place in the isolated world area of the Ettenmoors, and you won’t find yourself accidentally stumbling into the area either. It’s only accessible through talking with specific NPCs.
Hmm… okay, I’m intrigued. Tell me more about PvMP.
Well let’s give you a run-down of its features, and we’ll go from there.
- The Ettenmoors is a large, fully-developed region, about the same size as the Shire.
- Players on each side start in a “no-kill zone”. You won’t be thrown into the Ettenmoors, and immediately waylaid by opponents.
- The objectives that either side must strive to attain are defeating the enemy in combat, completing PvE and PvP driven quests, and of course, maintaining your sides hold on several Keeps and Towers.
- There are five monster classes to choose from when creating a Monster to patrol the Ettenmoors with.
The Monster Play Zone: The Ettenmoors.
What classes are available for creating a monster?
The five “classes” of monsters are as follows:
The Uruk Warleader – The main tank of the Monster side, this hefty orc is directly intended to be the leader in groups. With powerful in combat and out of combat buffs, as well as the ability to heal and do moderate damage per second, the Warleader is sort of a jack of all trades.
The Orc Reaver – The Champion class for Monsters, the Orc Reaver is your most essential damage doer. Also with the ability to de-buff, interrupt skills, and do some tanking, he’s a crafty foe not to be taken for granted.
The Uruk Blackarrow – And expert Uruk orc Archer, this class is a ranged damage dealer with some crowd control abilities, and a sprinkling of area of effect damage dealing.
The Warg Stalker – A stealthy canine abomination of the Dark Lord’s army. These pups are proficient in doing high burst damage, they can serve as a tank in some pinches, and are capable of interrupting opposing players spells and skills.
The Spider Weaver – Similar to the spiders often found giving travelers trouble across Eriador, these little 8-legged freaks are efficient at crowd control, damage over time, some light damage dealing, and even some ambush attacks. It should be noted that you can’t have alts of your monster characters. You can play one of each class though, and their names are permanent upon creations. So choose wisely.
The Monster Selection Window
How do I play as a monster in the Ettenmoors?
Making a monster character or "creep" as they are so lovingly called is easy!
Start off by leveling a regular player aka "freep" to level 10, once you have done that, monster play is simple! Before log in to your freep,
you will see in your character window a red bar labeled "Monster Play". Once entered on that side, you will have a choice of several
different types of Monster Players to chose from!
Monster Player Tab
Can I level my monster and make him stronger over time, like a normal character?
Yes and no. Your monsters will start as level 50 regardless of what level you first step into its skin. They’re not on par statistically or skill-wise with a level 50 player, but more so like a mob that a player would be fighting at that level.
This was done because Turbine anticipates at all times there being more monsters than players (who must be upper-level to play in PvMP) and therefore the fighting field should be level. Monsters can grow in strength though, through the acquisition of Infamy and Destiny Points.
The Orc Reaver craves the blood of fat hobbits...
What are Infamy and Destiny Points?
Sort of like experience for monster players, these can grant or enable things like additional skills, improvements to current skills, bonuses to the monster’s Morale, regenerations rates, armor mitigation, and so on. Players can also gain additional appearances to change the look of their monsters over time via the Infamy system.
I heard talk about maps... where do I get these?
Glad you asked! One of the most important things to have out in the 'Moors are your maps. There are a total of 15 maps you can get on the Creep side. 3 maps for each Keep:
*Grimwood Lumber Camp
Each map can be obtained by doing quests for each keep. Starting, you need 10 quests to obtain your Crude map to the Keep, followed by 25 quests for your Poor map to that keep, then finally 50 quests total for your Good Map. The Crude and Poor maps all share the same timer, so if you use your Crude Grimwood Map, the timers for the rest of your Maps will start the cooldown also. The only maps that do not share a cooldown are the Good Maps, they are all on a seperate timer.
There is also a Gramsfoot Map you can obtain by "scounting" out the different keeps or (depending on the keep) talking to one of the NPC's there. this you have to do without dying so make sure you steer clear of the fighting!
Okay, now I know how to be a monster, but how do I play my main character in the Ettenmoors?Glad you asked! Of course, you’ll first need to level your character to level 40 though, as that’s the lowest level you can enter the Ettenmoors as. It’s probably a better idea to level him or her a bit higher though, as everything in the zone is geared towards top level players. Once you’ve done this, here’s what you’ll need to do:
- Travel to Rivendell by any means possible
- Find the Horse Stables in the Western section of the area (known as Elrond’s Stables).
- Right click on Stablemaster Remros then select Ettenmoors and click the “Go!” button. You’ll be taken to the Ettenmoors, where you can begin your quest to rid the area of Sauron’s forces. The objectives for the player character side of things are similar to the monster side. Kill the monsters, complete the quests scattered across the zone, and attain and keep control over the keeps and towers in the area. Doing all of these things will reward your player with Destiny Points.
What can my character do with Destiny Points?
Destiny Points are earned for the player by completing quests and generally waging war with the Monster Players in Ettenmoors. They can be used for special buffs and traits for your character as well as “per-session” buffs upon entering the Ettenmoors.
Will my weapons and armor take damage when I die in PvMP?
Your character’s items will not take damage when he or she is killed by a Monster Player. It is important to note however, that they will take damage if you are killed off by one of the many mobs patrolling the area. But worry not, for no matter who defeats you, revenge is only a few minutes away. You simply need to “rez” at a nearby respawn point and head back into the fray.
What about player character rewards, like items and other things of that nature?
Oh, they’re available. Destiny points and general partaking in Monster Play will help you acquire the necessary things needed for acquiring such rewards. I’ll leave it up to you to find out just what is available for your acquisition. Here's a pick of some of the perks available, just to wet your whistle...
Some Monster Play Perks
Is there anything else I need to know, before I go smiting the evil (or the good) of Middle-Earth?
Just remember to travel in packs, be you on the bad or the good side. A solo-player will likely be eaten up in the Ettenmoors, as most players go with the mob mentality when indulging in PvP. Secondly, remember that defeat is not permanent. If you fall in battle, all you need to do is run back to the fight, and give it another shot. No shame in being beaten. And lastly, remember to have fun. That’s what the game is about. Friendly competition, with the added perks of rewards from all your bloodshed.
Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension now smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again.
World of Warcraft is an online role-playing experience set in the award-winning Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. World of Warcraft is a "Massively Multiplayer Online Role Playing Game" which allows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory.